Searched refs:UNITY_INT32 (Results 1 – 2 of 2) sorted by relevance
301 UNITY_INT32 i; in UnityPrintMask()337 static const UNITY_INT32 min_scaled = 100000000; in UnityPrintFloat()338 static const UNITY_INT32 max_scaled = 1000000000; in UnityPrintFloat()341 static const UNITY_INT32 min_scaled = 1000000; in UnityPrintFloat()342 static const UNITY_INT32 max_scaled = 10000000; in UnityPrintFloat()369 UNITY_INT32 n_int = 0; in UnityPrintFloat()370 UNITY_INT32 n; in UnityPrintFloat()409 n_int = (UNITY_INT32)number; in UnityPrintFloat()418 n = ((UNITY_INT32)(number + number) + 1) / 2; in UnityPrintFloat()852 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; in UnityAssertEqualIntArray()[all …]
148 typedef signed int UNITY_INT32; typedef155 typedef signed long UNITY_INT32; typedef175 typedef UNITY_INT32 UNITY_INT;198 #define UNITY_PTR_TO_INT UNITY_INT32887 … UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT…894 … UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT…901 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_IN…914 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT…927 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT…940 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_IN…[all …]