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Searched refs:UNITY_INT32 (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.c301 UNITY_INT32 i; in UnityPrintMask()
337 static const UNITY_INT32 min_scaled = 100000000; in UnityPrintFloat()
338 static const UNITY_INT32 max_scaled = 1000000000; in UnityPrintFloat()
341 static const UNITY_INT32 min_scaled = 1000000; in UnityPrintFloat()
342 static const UNITY_INT32 max_scaled = 10000000; in UnityPrintFloat()
369 UNITY_INT32 n_int = 0; in UnityPrintFloat()
370 UNITY_INT32 n; in UnityPrintFloat()
409 n_int = (UNITY_INT32)number; in UnityPrintFloat()
418 n = ((UNITY_INT32)(number + number) + 1) / 2; in UnityPrintFloat()
852 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; in UnityAssertEqualIntArray()
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Dunity_internals.h148 typedef signed int UNITY_INT32; typedef
155 typedef signed long UNITY_INT32; typedef
175 typedef UNITY_INT32 UNITY_INT;
198 #define UNITY_PTR_TO_INT UNITY_INT32
887 … UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT…
894 … UnityAssertEqualNumber((UNITY_INT)(UNITY_INT32)(expected), (UNITY_INT)(UNITY_INT…
901 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_IN…
914 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT…
927 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32)(threshold), (UNITY_INT)(UNITY_INT…
940 … UnityAssertGreaterOrLessOrEqualNumber((UNITY_INT)(UNITY_INT32) (threshold), (UNITY_INT)(UNITY_IN…
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