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Searched refs:UNITY_EXEC_TIME_START (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/tests/unity/
Drun_test.erb12 UNITY_EXEC_TIME_START();
Dunity_internals.h353 #if !defined(UNITY_EXEC_TIME_START) && \
362 #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() macro
374 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro
386 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro
399 #ifndef UNITY_EXEC_TIME_START
400 #define UNITY_EXEC_TIME_START() do { /* nothing*/ } while (0) macro
Dunity.c2198 UNITY_EXEC_TIME_START(); in UnityDefaultTestRun()