Searched refs:UNITY_EXEC_TIME_START (Results 1 – 3 of 3) sorted by relevance
12 UNITY_EXEC_TIME_START();
353 #if !defined(UNITY_EXEC_TIME_START) && \362 #define UNITY_EXEC_TIME_START() Unity.CurrentTestStartTime = UNITY_CLOCK_MS() macro374 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro386 #define UNITY_EXEC_TIME_START() UNITY_GET_TIME(Unity.CurrentTestStartTime) macro399 #ifndef UNITY_EXEC_TIME_START400 #define UNITY_EXEC_TIME_START() do { /* nothing*/ } while (0) macro
2198 UNITY_EXEC_TIME_START(); in UnityDefaultTestRun()