Searched refs:UNITY_EQUAL_TO (Results 1 – 2 of 2) sorted by relevance
739 if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } in UnityAssertGreaterOrLessOrEqualNumber()760 if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); } in UnityAssertGreaterOrLessOrEqualNumber()
426 UNITY_EQUAL_TO = 0x1, enumerator428 UNITY_GREATER_OR_EQUAL = 0x2 + UNITY_EQUAL_TO,430 UNITY_SMALLER_OR_EQUAL = 0x4 + UNITY_EQUAL_TO,