Searched refs:UNITY_DOUBLE (Results 1 – 2 of 2) sorted by relevance
337 void UnityPrintFloat(const UNITY_DOUBLE input_number) in UnityPrintFloat()349 UNITY_DOUBLE number = input_number; in UnityPrintFloat()387 UNITY_DOUBLE factor = 1.0f; in UnityPrintFloat()389 while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; } in UnityPrintFloat()390 while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; } in UnityPrintFloat()394 else if (number > (UNITY_DOUBLE)max_scaled) in UnityPrintFloat()396 UNITY_DOUBLE divisor = 1.0f; in UnityPrintFloat()398 … while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; } in UnityPrintFloat()399 while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; } in UnityPrintFloat()410 UNITY_DOUBLE factor = 1.0f; in UnityPrintFloat()[all …]
241 typedef UNITY_FLOAT UNITY_DOUBLE; typedef255 typedef UNITY_DOUBLE_TYPE UNITY_DOUBLE; typedef541 void UnityPrintFloat(const UNITY_DOUBLE input_number);652 void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,653 const UNITY_DOUBLE expected,654 const UNITY_DOUBLE actual,658 void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,659 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,665 void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,1025 …e) UnityAssertDoublesWithin((UNITY_DOUBLE)(delta), (UNITY_DOUBLE)(expected), (UNI…[all …]