Searched refs:Number (Results 1 – 6 of 6) sorted by relevance
344 bool Int(int i) { Number n; n.u.i = i; n.d = static_cast<double>(i); return WriteNumber(n); } in Int()345 …bool Uint(unsigned u) { Number n; n.u.u = u; n.d = static_cast<double>(u); return WriteNumber(n); } in Uint()346 …bool Int64(int64_t i) { Number n; n.u.i = i; n.d = static_cast<double>(i); return WriteNumber(n); } in Int64()347 …bool Uint64(uint64_t u) { Number n; n.u.u = u; n.d = static_cast<double>(u); return WriteNumber(n)… in Uint64()349 Number n; in Double()396 struct Number { struct406 bool WriteNumber(const Number& n) { return WriteBuffer(kNumberType, &n, sizeof(n)); } in WriteNumber() argument1293 RAPIDJSON_STRING_(Number, 'n', 'u', 'm', 'b', 'e', 'r')
2061 union Number {2101 Number n;
123 /* Number of repetitions. Default is 1. LV_ANIM_REPEAT_INFINITE for infinite repetition */
502 - ``scroll_limit`` Number of pixels to slide before actually scrolling the Widget
255 Number of points
279 int "Number of draw units"670 int "Number of stops allowed per gradient"