Searched refs:LottieText (Results 1 – 5 of 5) sorted by relevance
62 static_cast<LottieText*>(pair->obj)->doc.release(); in reset()63 static_cast<LottieText*>(pair->obj)->doc = *static_cast<LottieTextDoc*>(pair->prop); in reset()103 … *static_cast<LottieTextDoc*>(pair->prop) = static_cast<LottieText*>(pair->obj)->doc; in assign()106 pair->obj->override(&static_cast<LottieText*>(target)->doc); in assign()
113 void parseTextRange(LottieText* text);
1135 void LottieParser::parseTextRange(LottieText* text) in parseTextRange()1189 auto text = new LottieText; in parseText()1454 obj = new LottieText; in apply()1456 parseSlotProperty<LottieProperty::Type::TextDoc>(static_cast<LottieText*>(obj)->doc); in apply()
257 struct LottieText : LottieObject, LottieRenderPooler<tvg::Shape> struct280 ~LottieText() in ~LottieText() argument
990 auto text = static_cast<LottieText*>(layer->children.first()); in updateText()1343 auto text = static_cast<LottieText*>(*c); in _attachFont()