Searched refs:LV_SDL_BUF_COUNT (Results 1 – 4 of 4) sorted by relevance
115 #if LV_SDL_BUF_COUNT == 2 in lv_sdl_window_create()362 #if LV_SDL_BUF_COUNT == 2 in window_create()413 #if LV_SDL_BUF_COUNT == 2 in texture_resize()
1025 #define LV_SDL_BUF_COUNT 1 /**< 1 or 2 */ macro
3546 #ifndef LV_SDL_BUF_COUNT3549 #define LV_SDL_BUF_COUNT CONFIG_LV_SDL_BUF_COUNT macro3551 #define LV_SDL_BUF_COUNT 0 macro3554 #define LV_SDL_BUF_COUNT 1 /**< 1 or 2 */ macro
1116 #define LV_SDL_BUF_COUNT 1 /**< 1 or 2 */