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Searched refs:LV_MIN4 (Results 1 – 4 of 4) sorted by relevance

/lvgl-latest/src/misc/
Dlv_math.h123 #define LV_MIN4(a, b, c, d) (LV_MIN(LV_MIN(a,b), LV_MIN(c,d))) macro
/lvgl-latest/src/draw/
Dlv_img_buf.c374 res->x1 = LV_MIN4(p[0].x, p[1].x, p[2].x, p[3].x) - 2; in _lv_img_buf_get_transformed_area()
376 res->y1 = LV_MIN4(p[0].y, p[1].y, p[2].y, p[3].y) - 2; in _lv_img_buf_get_transformed_area()
/lvgl-latest/src/core/
Dlv_obj_pos.c827 area->x1 = LV_MIN4(p[0].x, p[1].x, p[2].x, p[3].x); in lv_obj_get_transformed_area()
829 area->y1 = LV_MIN4(p[0].y, p[1].y, p[2].y, p[3].y); in lv_obj_get_transformed_area()
/lvgl-latest/src/widgets/
Dlv_bar.c535 lv_coord_t pad = LV_MIN4(bg_left, bg_right, bg_top, bg_bottom); in lv_bar_event()