Searched refs:LV_MIN4 (Results 1 – 4 of 4) sorted by relevance
/lvgl-latest/src/misc/ |
D | lv_math.h | 123 #define LV_MIN4(a, b, c, d) (LV_MIN(LV_MIN(a,b), LV_MIN(c,d))) macro
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/lvgl-latest/src/draw/ |
D | lv_img_buf.c | 374 res->x1 = LV_MIN4(p[0].x, p[1].x, p[2].x, p[3].x) - 2; in _lv_img_buf_get_transformed_area() 376 res->y1 = LV_MIN4(p[0].y, p[1].y, p[2].y, p[3].y) - 2; in _lv_img_buf_get_transformed_area()
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/lvgl-latest/src/core/ |
D | lv_obj_pos.c | 827 area->x1 = LV_MIN4(p[0].x, p[1].x, p[2].x, p[3].x); in lv_obj_get_transformed_area() 829 area->y1 = LV_MIN4(p[0].y, p[1].y, p[2].y, p[3].y); in lv_obj_get_transformed_area()
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/lvgl-latest/src/widgets/ |
D | lv_bar.c | 535 lv_coord_t pad = LV_MIN4(bg_left, bg_right, bg_top, bg_bottom); in lv_bar_event()
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