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Searched refs:LV_EVENT_DRAW_MAIN_BEGIN (Results 1 – 7 of 7) sorted by relevance

/lvgl-latest/examples/widgets/label/
Dlv_example_label_4.c18 else if(code == LV_EVENT_DRAW_MAIN_BEGIN) { in add_mask_event_cb()
/lvgl-latest/examples/widgets/roller/
Dlv_example_roller_3.c16 else if(code == LV_EVENT_DRAW_MAIN_BEGIN) { in mask_event_cb()
/lvgl-latest/src/core/
Dlv_event.h57 LV_EVENT_DRAW_MAIN_BEGIN, /**< Starting the main drawing phase*/ enumerator
Dlv_event.c302 e->code == LV_EVENT_DRAW_MAIN_BEGIN || in lv_event_get_draw_ctx()
501 case LV_EVENT_DRAW_MAIN_BEGIN: in event_is_bubbled()
Dlv_refr.c147 lv_event_send(obj, LV_EVENT_DRAW_MAIN_BEGIN, draw_ctx); in lv_obj_redraw()
/lvgl-latest/docs/overview/
Ddrawing.md115 #### LV_EVENT_DRAW_MAIN_BEGIN subsubsection
126 … here as well and it's also a good place to remove any masks created in `LV_EVENT_DRAW_MAIN_BEGIN`.
Devent.md91 - `LV_EVENT_DRAW_MAIN_BEGIN` Starting the main drawing phase.