Searched refs:LV_BLEND_MODE_NORMAL (Results 1 – 17 of 17) sorted by relevance
141 case LV_BLEND_MODE_NORMAL: in vglite_get_blend_mode()160 case LV_BLEND_MODE_NORMAL: in vglite_get_blend_mode()
95 case LV_BLEND_MODE_NORMAL: in lv_nemagfx_blending_mode()
346 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in i1_image_blend()433 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in l8_image_blend()515 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in al88_image_blend()603 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb565_image_blend()690 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb888_image_blend()779 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in argb8888_image_blend()
372 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in i1_image_blend()465 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in l8_image_blend()558 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in al88_image_blend()646 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb565_image_blend()744 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb888_image_blend()844 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in argb8888_image_blend()
375 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in i1_image_blend()465 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in al88_image_blend()551 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in l8_image_blend()639 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb565_image_blend()738 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb888_image_blend()837 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in argb8888_image_blend()
381 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in i1_image_blend()474 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in al88_image_blend()570 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in l8_image_blend()666 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb565_image_blend()767 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb888_image_blend()883 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in argb8888_image_blend()
373 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in i1_image_blend()490 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in l8_image_blend()604 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in al88_image_blend()717 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in argb8888_image_blend()834 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb888_image_blend()953 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb565_image_blend()
425 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in i1_image_blend()542 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in al88_image_blend()660 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in l8_image_blend()772 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb565_image_blend()883 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in rgb888_image_blend()995 if(dsc->blend_mode == LV_BLEND_MODE_NORMAL) { in argb8888_image_blend()
189 if(lv_streq("normal", txt)) return LV_BLEND_MODE_NORMAL; in lv_xml_blend_mode_to_enum()
134 blend_dsc.blend_mode = LV_BLEND_MODE_NORMAL; in lv_draw_sw_triangle()
79 LV_BLEND_MODE_NORMAL, /**< Simply mix according to the opacity value*/ enumerator
305 && dsc->blend_mode == LV_BLEND_MODE_NORMAL in evaluate_cb()
220 …if(LV_BLEND_MODE_NORMAL == draw_dsc->blend_mode) { /**< Simply mix according to the opacity value*/ in img_draw_core()
906 case LV_BLEND_MODE_NORMAL: /**< Simply mix according to the opacity value*/ in lv_vg_lite_blend_mode()924 case LV_BLEND_MODE_NORMAL: /**< Simply mix according to the opacity value*/ in lv_vg_lite_blend_mode()
994 if(lv_obj_get_style_blend_mode(obj, 0) != LV_BLEND_MODE_NORMAL) return LV_LAYER_TYPE_SIMPLE; in calculate_layer_type()
718 layer_core_cb(parent, LV_BLEND_MODE_NORMAL); in layer_normal_cb()
1372 Describes how to blend the colors to the background. Possible values are `LV_BLEND_MODE_NORMAL/ADDI…1377 …e-block; margin-right: 20px; margin-left: 0px'><strong>Default</strong> `LV_BLEND_MODE_NORMAL`</li>