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Searched refs:LV_ATTRIBUTE_MEM_ALIGN (Results 1 – 25 of 77) sorted by relevance

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/lvgl-latest/examples/libs/gif/
Dimg_bulb_gif.c3 #ifndef LV_ATTRIBUTE_MEM_ALIGN
4 #define LV_ATTRIBUTE_MEM_ALIGN macro
11 static const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_LARGE_CONST LV_ATTRIBUTE_IMG_BULB_GIF uint8_t img_…
/lvgl-latest/examples/assets/
Dimg_cogwheel_alpha16.c5 #ifndef LV_ATTRIBUTE_MEM_ALIGN
6 #define LV_ATTRIBUTE_MEM_ALIGN macro
13 const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_IMG_IMG_COGWHEEL_ALPHA16 uint8_t img_cogwheel_alpha16_map…
Dimg_cogwheel_indexed16.c5 #ifndef LV_ATTRIBUTE_MEM_ALIGN
6 #define LV_ATTRIBUTE_MEM_ALIGN macro
13 const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_IMG_IMG_COGWHEEL_INDEXED16 uint8_t img_cogwheel_indexed16…
/lvgl-latest/demos/benchmark/assets/
Dimg_benchmark_cogwheel_alpha16.c5 #ifndef LV_ATTRIBUTE_MEM_ALIGN
6 #define LV_ATTRIBUTE_MEM_ALIGN macro
13 const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_IMG_IMG_COGWHEEL_ALPHA16 uint8_t img_benchmark_cogwheel_a…
Dimg_benchmark_cogwheel_indexed16.c5 #ifndef LV_ATTRIBUTE_MEM_ALIGN
6 #define LV_ATTRIBUTE_MEM_ALIGN macro
13 const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_IMG_IMG_COGWHEEL_INDEXED16 uint8_t img_benchmark_cogwheel…
Dimg_benchmark_cogwheel_rgb565a8.c3 #ifndef LV_ATTRIBUTE_MEM_ALIGN
4 #define LV_ATTRIBUTE_MEM_ALIGN macro
11 const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_LARGE_CONST LV_ATTRIBUTE_IMG_IMG_BENCHMARK_COGWHEEL_RGB56…
/lvgl-latest/examples/libs/png/
Dimg_wink_png.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
12 const LV_ATTRIBUTE_MEM_ALIGN LV_ATTRIBUTE_LARGE_CONST LV_ATTRIBUTE_IMG_PNG_DECODER_TEST uint8_t img…
/lvgl-latest/demos/music/assets/
Dimg_lv_demo_music_logo.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_logo_map[] = {
Dimg_lv_demo_music_btn_list_pause.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_btn_list_pause_map[] = {
Dimg_lv_demo_music_btn_play.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_btn_play_map[] = {
Dimg_lv_demo_music_slider_knob.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_slider_knob_map[] = {
Dimg_lv_demo_music_wave_bottom.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_wave_bottom_map[] = {
Dimg_lv_demo_music_btn_prev.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_btn_prev_map[] = {
Dimg_lv_demo_music_wave_top.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_wave_top_map[] = {
Dimg_lv_demo_music_btn_list_play.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_btn_list_play_map[] = {
Dimg_lv_demo_music_cover_2.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_cover_2_map[] = {
Dimg_lv_demo_music_icon_1.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_icon_1_map[] = {
Dimg_lv_demo_music_icon_2.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_icon_2_map[] = {
Dimg_lv_demo_music_icon_3.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_icon_3_map[] = {
Dimg_lv_demo_music_icon_4.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_icon_4_map[] = {
Dimg_lv_demo_music_list_border.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_list_border_map[] = {
Dimg_lv_demo_music_cover_3.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_cover_3_map[] = {
Dimg_lv_demo_music_btn_loop.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_btn_loop_map[] = {
Dimg_lv_demo_music_btn_next.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_btn_next_map[] = {
Dimg_lv_demo_music_btn_pause.c4 #ifndef LV_ATTRIBUTE_MEM_ALIGN
5 #define LV_ATTRIBUTE_MEM_ALIGN macro
8 const LV_ATTRIBUTE_MEM_ALIGN uint8_t img_lv_demo_music_btn_pause_map[] = {

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