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Searched refs:CurrentTestStopTime (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/tests/unity/
Dunity_internals.h363 #define UNITY_EXEC_TIME_STOP() Unity.CurrentTestStopTime = UNITY_CLOCK_MS()
365 UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
375 #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
377 UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
387 #define UNITY_EXEC_TIME_STOP() UNITY_GET_TIME(Unity.CurrentTestStopTime)
389 …UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * …
390 …execTimeMs += ((Unity.CurrentTestStopTime.tv_nsec - Unity.CurrentTestStartTime.tv_nsec) / 1000000L…
518 UNITY_TIME_TYPE CurrentTestStopTime; member