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Searched refs:CurrentTestName (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/tests/unity/
Drun_test.erb4 Unity.CurrentTestName = name;
Dunity.c503 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
513 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
522 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
529 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()
2194 Unity.CurrentTestName = FuncName; in UnityDefaultTestRun()
2223 Unity.CurrentTestName = NULL; in UnityBegin()
2441 if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) in UnityStringArgumentMatches()
2448 if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) in UnityStringArgumentMatches()
Dunity_internals.h505 const char* CurrentTestName; member
836 Unity.CurrentTestName = (a); \