Searched refs:CurrentTestName (Results 1 – 3 of 3) sorted by relevance
4 Unity.CurrentTestName = name;
503 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()513 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()522 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()529 UnityPrint(Unity.CurrentTestName); in UnityTestResultsBegin()2194 Unity.CurrentTestName = FuncName; in UnityDefaultTestRun()2223 Unity.CurrentTestName = NULL; in UnityBegin()2441 if (IsStringInBiggerString(Unity.CurrentTestName, ptrf)) in UnityStringArgumentMatches()2448 if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1) in UnityStringArgumentMatches()
505 const char* CurrentTestName; member836 Unity.CurrentTestName = (a); \