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Searched refs:Based (Results 1 – 8 of 8) sorted by relevance

/lvgl-latest/docs/details/other-components/
Dfragment.rst65 Fragment Based Navigation
/lvgl-latest/docs/details/libs/
Drle.rst17 Based on test result from a watch project. Most of the images can be compressed
/lvgl-latest/src/libs/thorvg/
DtvgLottieModel.h203 enum Based : uint8_t { Chars = 1, CharsExcludingSpaces, Words, Lines }; enum
215 Based based = Chars;
DtvgLottieBuilder.cpp1077 … if ((*s)->based == LottieTextRange::Based::CharsExcludingSpaces) basedIdx = idx - space; in updateText()
1078 … else if ((*s)->based == LottieTextRange::Based::Words) basedIdx = line + space; in updateText()
1079 else if ((*s)->based == LottieTextRange::Based::Lines) basedIdx = line; in updateText()
DtvgLottieParser.cpp1151 else if (KEY_AS("b")) selector->based = (LottieTextRange::Based) getInt(); in parseTextRange()
/lvgl-latest/docs/details/integration/os/
Dnuttx.rst45 Based <https://blog.lvgl.io/2018-12-13/extend-lvgl-objects>`__
/lvgl-latest/docs/details/integration/bindings/
Dmicropython.rst42 LVGL is an `Object-Oriented Component Based <https://blog.lvgl.io/2018-12-13/extend-lvgl-objects>`__
/lvgl-latest/docs/details/main-components/
Ddisplay.rst636 …s. If there are 4 tiles, the ideal tile size is approximately 93k pixels. Based on this, core util…