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Searched refs:ALIGN_MASK (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/src/misc/
Dlv_mem.c34 #define ALIGN_MASK 0x7 macro
37 #define ALIGN_MASK 0x3 macro
372 lv_uintptr_t d_align = (lv_uintptr_t)d8 & ALIGN_MASK; in lv_memcpy()
373 lv_uintptr_t s_align = (lv_uintptr_t)s8 & ALIGN_MASK; in lv_memcpy()
393 d_align = ALIGN_MASK + 1 - d_align; in lv_memcpy()
434 uintptr_t d_align = (lv_uintptr_t) d8 & ALIGN_MASK; in lv_memset()
438 d_align = ALIGN_MASK + 1 - d_align; in lv_memset()
475 uintptr_t d_align = (lv_uintptr_t) d8 & ALIGN_MASK; in lv_memset_00()
479 d_align = ALIGN_MASK + 1 - d_align; in lv_memset_00()
513 uintptr_t d_align = (lv_uintptr_t) d8 & ALIGN_MASK; in lv_memset_ff()
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/lvgl-latest/docs/
DCHANGELOG.md1020 - fix(mem): ALIGN_MASK should equal 0x3 on 32bit platform [`2748`](https://github.com/lvgl/lvgl/pul…