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/lvgl-3.7.0/src/draw/
Dlv_draw_mask.c1394 uint32_t x_int[4]; in circ_calc_aa4() local
1397 x_int[0] = cp.x >> 2; in circ_calc_aa4()
1406 x_int[i] = cp.x >> 2; in circ_calc_aa4()
1412 if(x_int[0] == x_int[3]) { in circ_calc_aa4()
1413 cir_x[cir_size] = x_int[0]; in circ_calc_aa4()
1420 else if(x_int[0] != x_int[1]) { in circ_calc_aa4()
1421 cir_x[cir_size] = x_int[0]; in circ_calc_aa4()
1427 cir_x[cir_size] = x_int[0] - 1; in circ_calc_aa4()
1434 else if(x_int[0] != x_int[2]) { in circ_calc_aa4()
1435 cir_x[cir_size] = x_int[0]; in circ_calc_aa4()
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