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Searched refs:vgbuf (Results 1 – 6 of 6) sorted by relevance

/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_vglite_buf.c59 static inline void lv_vglite_set_buf_ptr(vg_lite_buffer_t * vgbuf, const lv_color_t * buf);
107 void lv_vglite_set_buf(vg_lite_buffer_t * vgbuf, const lv_color_t * buf, in lv_vglite_set_buf() argument
110 vgbuf->format = VG_LITE_PX_FMT; in lv_vglite_set_buf()
111 vgbuf->tiled = VG_LITE_LINEAR; in lv_vglite_set_buf()
112 vgbuf->image_mode = VG_LITE_NORMAL_IMAGE_MODE; in lv_vglite_set_buf()
113 vgbuf->transparency_mode = VG_LITE_IMAGE_OPAQUE; in lv_vglite_set_buf()
115 vgbuf->width = (int32_t)lv_area_get_width(area); in lv_vglite_set_buf()
116 vgbuf->height = (int32_t)lv_area_get_height(area); in lv_vglite_set_buf()
117 vgbuf->stride = (int32_t)(stride) * sizeof(lv_color_t); in lv_vglite_set_buf()
119 lv_memset_00(&vgbuf->yuv, sizeof(vgbuf->yuv)); in lv_vglite_set_buf()
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Dlv_draw_vglite_line.c70 vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf(); in lv_gpu_nxp_vglite_draw_line() local
124 err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_NON_ZERO, &matrix, vglite_blend_mode, vgcol); in lv_gpu_nxp_vglite_draw_line()
Dlv_vglite_buf.h111 void lv_vglite_set_buf(vg_lite_buffer_t * vgbuf, const lv_color_t * buf,
Dlv_draw_vglite_rect.c100 vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf(); in lv_gpu_nxp_vglite_draw_bg() local
173 … err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol); in lv_gpu_nxp_vglite_draw_bg()
176 …err = vg_lite_draw_gradient(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, &gradient, VG_LITE_BLEND… in lv_gpu_nxp_vglite_draw_bg()
202 vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf(); in lv_gpu_nxp_vglite_draw_border_generic() local
272 err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_NON_ZERO, &matrix, vglite_blend_mode, vgcol); in lv_gpu_nxp_vglite_draw_border_generic()
Dlv_draw_vglite_blend.c156 vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf(); in lv_gpu_nxp_vglite_fill() local
170 err = vg_lite_clear(vgbuf, &rect, vgcol); in lv_gpu_nxp_vglite_fill()
197 … err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_EVEN_ODD, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol); in lv_gpu_nxp_vglite_fill()
Dlv_draw_vglite_arc.c114 vg_lite_buffer_t * vgbuf = lv_vglite_get_dest_buf(); in lv_gpu_nxp_vglite_draw_arc() local
222 err = vg_lite_draw(vgbuf, &path, VG_LITE_FILL_NON_ZERO, &matrix, VG_LITE_BLEND_SRC_OVER, vgcol); in lv_gpu_nxp_vglite_draw_arc()