Searched refs:two (Results 1 – 25 of 29) sorted by relevance
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/lvgl-3.7.0/src/draw/sw/ |
D | lv_draw_sw_gradient.c | 298 lv_color32_t one, two; in lv_gradient_calculate() local 318 two.full = lv_color_to32(dsc->stops[i].color); in lv_gradient_calculate() 333 lv_grad_color_t r = GRAD_CM(LV_UDIV255(two.ch.red * mix + one.ch.red * imix), in lv_gradient_calculate() 334 LV_UDIV255(two.ch.green * mix + one.ch.green * imix), in lv_gradient_calculate() 335 LV_UDIV255(two.ch.blue * mix + one.ch.blue * imix)); in lv_gradient_calculate()
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/lvgl-3.7.0/docs/layouts/ |
D | grid.md | 36 Besides simple settings the size in pixel you can use two special values: 60 - `LV_GRID_ALIGN_SPACE_EVENLY` items are distributed so that the spacing between any two items (and… 63 The first item will have one unit of space against the container edge, but two units of space betwe…
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D | flex.md | 52 - `LV_FLEX_ALIGN_SPACE_EVENLY` items are distributed so that the spacing between any two items (and… 55 The first item will have one unit of space against the container edge, but two units of space betwe…
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/lvgl-3.7.0/docs/overview/ |
D | layer.md | 42 - Use `lv_obj_swap(obj1, obj2)` to swap the relative layer position of two objects. 48 LVGL uses two special layers named `layer_top` and `layer_sys`.
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D | display.md | 18 - Have two large TFT displays: one for a customer and one for the shop assistant. 50 A screen can be created from any object type but the two most typical types are [Base object](/widg…
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D | drawing.md | 11 This approach has two main advantages compared to directly drawing to the display: 16 Note that this concept is different from "traditional" double buffering where there are two display… 18 The main difference is that with LVGL you don't have to store two frame buffers (which usually requ…
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D | image.md | 6 You can store images in two places 65 You can add images to LVGL in two ways: 85 - RGB565 Swap for 16-bit color depth (two bytes are swapped)
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D | color.md | 82 // Mix two colors with a given ratio 0: full c2, 255: full c1, 128: half c1 and half c2
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D | style.md | 11 - The most recently added style has higher precedence. This means if a property is specified in two… 310 To set a theme for a display, two steps are required:
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D | object.md | 146 There are two automatically generated layers:
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D | coords.md | 313 LVGL comes with two very powerful layouts:
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/lvgl-3.7.0/docs/get-started/platforms/ |
D | cmake.md | 41 This configuration declares a dependency between the two targets **MyFirmware** and **lvgl**. Upon … 44 Besides `LV_CONF_PATH` there are two additional CMake options to specify include paths.
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D | nxp.md | 44 That is achieved by PXP in two steps: 84 …- PXP related code depends on two drivers provided by MCU SDK. These drivers need to be added to p…
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D | pc-simulator.md | 89 On **Windows** you have to do two additional things:
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/lvgl-3.7.0/docs/widgets/extra/ |
D | win.md | 28 …dded in the order the functions are called. So adding a button, a text and two other buttons will …
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D | chart.md | 70 `lv_chart_set_next_value` can behave in two ways depending on *update mode*: 107 - `minor_cnt` in the number of minor ticks between two major ticks
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/lvgl-3.7.0/tests/ |
D | README.md | 49 - `TEST_ASSERT_EQUAL_COLOR(color1, color2)` Compare two colors.
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/lvgl-3.7.0/docs/libs/ |
D | rlottie.md | 72 LVGL provides two functions to control the animation mode: `lv_rlottie_set_play_mode` and `lv_rlott…
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/lvgl-3.7.0/docs/others/ |
D | ime_pinyin.md | 5 …](/widgets/extra/keyboard) can run can also run `lv_ime_pinyin`. There are two main influencing fa…
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/lvgl-3.7.0/docs/porting/ |
D | display.md | 44 If two buffers are used LVGL can draw into one buffer while the content of the other buffer is sen… 49 …ce LVGL to always redraw the whole screen. This works in both *one buffer* and *two buffers* modes. 50 If `full_refresh` is enabled and two screen sized draw buffers are provided, LVGL's display handlin…
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D | project.md | 32 …nually to your project, you can do the same with the source files of these two folders too. `make`…
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/lvgl-3.7.0/docs/widgets/core/ |
D | arc.md | 49 …s are independent. You should exclusively use one or the other. Mixing the two might result in uni…
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D | btnmatrix.md | 26 E.g. in a line with two buttons: *btnA, width = 1* and *btnB, width = 2*, *btnA* will have 33 % wid…
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/lvgl-3.7.0/docs/widgets/ |
D | obj.md | 70 You can swap the position of two objects with `lv_obj_swap(obj1, obj2)`.
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/lvgl-3.7.0/docs/intro/ |
D | index.md | 197 - Use two display buffers and flush the buffer with DMA (or similar peripheral) in the background
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