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/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_blend.c414 int total_tiles_y = (src_area->y1 + height + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) / in lv_vglite_blit_split() local
430 for(int y = 0; y < total_tiles_y; y++) { in lv_vglite_blit_split()