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/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_blend.c412 int total_tiles_x = (src_area->x1 + width + LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1) / in lv_vglite_blit_split() local
444 for(int x = 0; x < total_tiles_x; x++) { in lv_vglite_blit_split()
474 if(x < (total_tiles_x - 1)) { in lv_vglite_blit_split()