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Searched refs:top_side (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c1199 bool top_side = outer_area->y1 <= inner_area->y1 ? true : false; in draw_border_generic() local
1207 if(!top_side && h < core_area.y1) continue; in draw_border_generic()
1233 if(left_side && right_side && top_side && bottom_side && in draw_border_generic()
1240 if(top_side && split_hor) { in draw_border_generic()
1308 if(left_side || top_side) { in draw_border_generic()
1337 if(right_side || top_side) { in draw_border_generic()
1388 bool top_side = outer_area->y1 <= inner_area->y1 ? true : false; in draw_border_simple() local
1398 if(top_side) { in draw_border_simple()
1412 a.y1 = (top_side) ? inner_area->y1 : outer_area->y1; in draw_border_simple()