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Searched refs:texture_in_cache (Results 1 – 6 of 6) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_polygon.c80 bool texture_in_cache = false; in lv_draw_sdl_polygon() local
82 &texture_in_cache); in lv_draw_sdl_polygon()
96 if(!texture_in_cache) { in lv_draw_sdl_polygon()
Dlv_draw_sdl_composite.c189 … lv_coord_t w, lv_coord_t h, bool * texture_in_cache) in lv_draw_sdl_composite_texture_obtain() argument
212 if(texture_in_cache != NULL) { in lv_draw_sdl_composite_texture_obtain()
213 *texture_in_cache = in_cache; in lv_draw_sdl_composite_texture_obtain()
216 else if(texture_in_cache != NULL) { in lv_draw_sdl_composite_texture_obtain()
217 *texture_in_cache = true; in lv_draw_sdl_composite_texture_obtain()
Dlv_draw_sdl_img.h74 lv_draw_sdl_img_header_t ** header, bool * texture_in_cache);
Dlv_draw_sdl_img.c109 bool texture_in_cache = false; in lv_draw_sdl_img_core() local
112 &texture_in_cache); in lv_draw_sdl_img_core()
115 texture_in_cache = true; in lv_draw_sdl_img_core()
156 if(!texture_in_cache) { in lv_draw_sdl_img_core()
201 lv_draw_sdl_img_header_t ** header, bool * texture_in_cache) in lv_draw_sdl_img_load_texture() argument
230 …*texture_in_cache = lv_draw_sdl_texture_cache_put_advanced(ctx, key, key_size, *texture, *header, … in lv_draw_sdl_img_load_texture()
235 *texture_in_cache = lv_draw_sdl_texture_cache_put(ctx, key, key_size, NULL); in lv_draw_sdl_img_load_texture()
Dlv_draw_sdl_composite.h74 … lv_coord_t w, lv_coord_t h, bool * texture_in_cache);
Dlv_draw_sdl_rect.c399 bool texture_in_cache = false; in draw_bg_color() local
400 SDL_Texture * texture = lv_draw_sdl_rect_bg_frag_obtain(ctx, real_radius, &texture_in_cache); in draw_bg_color()
409 if(!texture_in_cache) { in draw_bg_color()
662 bool texture_in_cache = false; in draw_shadow() local
681 texture_in_cache = lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture); in draw_shadow()
684 texture_in_cache = true; in draw_shadow()
697 if(!texture_in_cache) { in draw_shadow()
781 bool texture_in_cache; in draw_border_generic() local
808 texture_in_cache = lv_draw_sdl_texture_cache_put(ctx, &key, sizeof(key), texture); in draw_border_generic()
811 texture_in_cache = true; in draw_border_generic()
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