Searched refs:target_tile (Results 1 – 1 of 1) sorted by relevance
199 static arm_2d_tile_t target_tile; \204 target_tile = (arm_2d_tile_t) { \419 static bool /* LV_ATTRIBUTE_FAST_MEM */ lv_draw_arm2d_fill_colour(const arm_2d_tile_t * target_tile,425 static bool /* LV_ATTRIBUTE_FAST_MEM */ lv_draw_arm2d_tile_copy(const arm_2d_tile_t * target_tile,532 &target_tile, in lv_draw_arm2d_blend()540 &target_tile, in lv_draw_arm2d_blend()553 static bool LV_ATTRIBUTE_FAST_MEM lv_draw_arm2d_fill_colour(const arm_2d_tile_t * target_tile, in lv_draw_arm2d_fill_colour() argument563 result = arm_2d_fill_colour(target_tile, region, color.full); in lv_draw_arm2d_fill_colour()570 target_tile, in lv_draw_arm2d_fill_colour()583 target_tile, in lv_draw_arm2d_fill_colour()[all …]