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/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c345 float t_sq = t * t; in comp_bezier_point() local
347 …t) * inv_t_sq * cp.p0 + 3.0f * inv_t_sq * t * cp.p1 + 3.0f * (1.0f - t) * t_sq * cp.p2 + t * t_sq * in comp_bezier_point()