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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_stack_blur.c104 lv_opa_t * src_ptr; in stack_blur_job() local
128 src_ptr = src + stride * y; // start of line (0,y) in stack_blur_job()
132 stack_ptr[0] = src_ptr[0]; in stack_blur_job()
133 sum_r += src_ptr[0] * (i + 1); in stack_blur_job()
134 sum_out_r += src_ptr[0]; in stack_blur_job()
138 if(i <= wm) src_ptr += 1; in stack_blur_job()
140 stack_ptr[0] = src_ptr[0]; in stack_blur_job()
141 sum_r += src_ptr[0] * (radius + 1 - i); in stack_blur_job()
142 sum_in_r += src_ptr[0]; in stack_blur_job()
148 src_ptr = src + (xp + y * w); // img.pix_ptr(xp, y); in stack_blur_job()
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