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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_stack_blur.c116 unsigned char shr_sum = stackblur_shr[radius]; in stack_blur_job() local
151 dst_ptr[0] = LV_CLAMP((sum_r * mul_sum) >> shr_sum, 0, 255); in stack_blur_job()
215 dst_ptr[0] = LV_CLAMP((sum_r * mul_sum) >> shr_sum, 0, 255); in stack_blur_job()