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Searched refs:sh_area (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c951 lv_area_t sh_area; in shadow_draw_corner_buf() local
952 lv_area_copy(&sh_area, coords); in shadow_draw_corner_buf()
953 sh_area.x2 = sw / 2 + r - 1 - ((sw & 1) ? 0 : 1); in shadow_draw_corner_buf()
954 sh_area.y1 = sw / 2 + 1; in shadow_draw_corner_buf()
956 sh_area.x1 = sh_area.x2 - lv_area_get_width(coords); in shadow_draw_corner_buf()
957 sh_area.y2 = sh_area.y1 + lv_area_get_height(coords); in shadow_draw_corner_buf()
960 lv_draw_mask_radius_init(&mask_param, &sh_area, r, false); in shadow_draw_corner_buf()