Searched refs:round_end (Results 1 – 5 of 5) sorted by relevance
71 …vg_lite_cap_style_t cap_style = (dsc->round_start || dsc->round_end) ? VG_LITE_CAP_ROUND : VG_LITE… in lv_gpu_nxp_vglite_draw_line()72 …vg_lite_join_style_t join_style = (dsc->round_start || dsc->round_end) ? VG_LITE_JOIN_ROUND : VG_L… in lv_gpu_nxp_vglite_draw_line()
36 uint8_t round_end : 1; member
117 key.round = (dsc->round_start ? ROUND_START : 0) | (dsc->round_end ? ROUND_END : 0); in line_key_create()136 if(dsc->round_start || dsc->round_end) { in line_texture_create()
76 if(dsc->round_end || dsc->round_start) { in lv_draw_sw_line()95 if(dsc->round_end) { in lv_draw_sw_line()
278 draw_dsc->round_end = draw_dsc->round_start; in lv_obj_init_draw_line_dsc()