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Searched refs:round_end (Results 1 – 5 of 5) sorted by relevance

/lvgl-3.7.0/src/draw/nxp/vglite/
Dlv_draw_vglite_line.c71 …vg_lite_cap_style_t cap_style = (dsc->round_start || dsc->round_end) ? VG_LITE_CAP_ROUND : VG_LITE… in lv_gpu_nxp_vglite_draw_line()
72 …vg_lite_join_style_t join_style = (dsc->round_start || dsc->round_end) ? VG_LITE_JOIN_ROUND : VG_L… in lv_gpu_nxp_vglite_draw_line()
/lvgl-3.7.0/src/draw/
Dlv_draw_line.h36 uint8_t round_end : 1; member
/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_line.c117 key.round = (dsc->round_start ? ROUND_START : 0) | (dsc->round_end ? ROUND_END : 0); in line_key_create()
136 if(dsc->round_start || dsc->round_end) { in line_texture_create()
/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_line.c76 if(dsc->round_end || dsc->round_start) { in lv_draw_sw_line()
95 if(dsc->round_end) { in lv_draw_sw_line()
/lvgl-3.7.0/src/core/
Dlv_obj_draw.c278 draw_dsc->round_end = draw_dsc->round_start; in lv_obj_init_draw_line_dsc()