Searched refs:round_dst (Results 1 – 1 of 1) sorted by relevance
146 SDL_Rect round_dst = {line_rect.x - dsc->width / 2, 1, dsc->width, dsc->width}; in line_texture_create() local147 SDL_RenderCopy(sdl_ctx->renderer, round_texture, &round_src, &round_dst); in line_texture_create()148 round_dst.x = line_rect.w + dsc->width / 2; in line_texture_create()149 SDL_RenderCopy(sdl_ctx->renderer, round_texture, &round_src, &round_dst); in line_texture_create()