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/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_line.c146 SDL_Rect round_dst = {line_rect.x - dsc->width / 2, 1, dsc->width, dsc->width}; in line_texture_create() local
147 SDL_RenderCopy(sdl_ctx->renderer, round_texture, &round_src, &round_dst); in line_texture_create()
148 round_dst.x = line_rect.w + dsc->width / 2; in line_texture_create()
149 SDL_RenderCopy(sdl_ctx->renderer, round_texture, &round_src, &round_dst); in line_texture_create()