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/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c1052 uint32_t right_val = 0; in shadow_blur_corner() local
1053 if(x + s_right < size) right_val = sh_ups_tmp_buf[x + s_right]; in shadow_blur_corner()
1054 v -= right_val; in shadow_blur_corner()