/lvgl-3.7.0/docs/overview/ |
D | style-props.md | 9 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Default</strong> Widget de… 10 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li> 11 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> Yes</li> 12 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> No</li> 18 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Default</strong> 0</li> 19 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li> 20 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Layout</strong> Yes</li> 21 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Ext. draw</strong> No</li> 27 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Default</strong> LV_COORD_… 28 <li style='display:inline; margin-right: 20px; margin-left: 0px'><strong>Inherited</strong> No</li> [all …]
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D | indev.md | 6 - Encoders with left/right turn and push options 76 Similarly, if a [Slider](/widgets/core/slider) is focused and you press the left or right arrows, t… 91 - **LV_KEY_RIGHT** Increase value or move to the right 94 - **LV_KEY_DEL** Delete (E.g. a character on the right in a [Text area](/widgets/core/textarea))
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D | font.md | 110 - Create objects by default on the right 111 - `lv_tabview`: Displays tabs from right to left 112 - `lv_checkbox`: Shows the box on the right 113 - `lv_btnmatrix`: Shows buttons from right to left 114 - `lv_list`: Shows icons on the right 115 - `lv_dropdown`: Aligns options to the right 116 - `lv_bar`: Shows progress from right to left
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D | scroll.md | 50 `pad_left/right/top/bottom` sets the spacing around the scrollbars and `width` sets the scrollbar's… 78 - `LV_DIR_RIGHT` only scroll right 110 - `LV_SCROLL_SNAP_END` Align the children to the right/bottom side of a scrolled object 161 - `lv_obj_get_scroll_right(obj)` Get the scroll coordinate from the right
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D | coords.md | 91 … left. If the origin is changed e.g. to bottom-right, the (0,0) position means: align to the botto… 166 Note that only children on the right and bottom sides will be considered and children on the top an… 172 lv_obj_set_content_width(obj, 50); //The actual width: padding left + 50 + padding right
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/lvgl-3.7.0/docs/layouts/ |
D | grid.md | 47 - `LV_GRID_ALIGN_END` means right on a horizontally and bottom vertically 58 - `LV_GRID_ALIGN_END` means right on a horizontally and bottom vertically 93 …ing of `LV_GRID_ALIGN_START` and `LV_GRID_ALIGN_END` is swapped. I.e. `START` will mean right-most. 95 The columns will be placed from right to left.
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D | flex.md | 44 …te the items in their track on the main axis. E.g. flush the items to the right on `LV_FLEX_FLOW_R… 50 - `LV_FLEX_ALIGN_END` means right on a horizontally and bottom vertically 95 …LEX_ALIGN_START` and `LV_FLEX_ALIGN_END` is swapped on `ROW` layouts. I.e. `START` will mean right. 97 The items on `ROW` layouts, and tracks of `COLUMN` layouts will be placed from right to left.
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/lvgl-3.7.0/docs/_static/css/ |
D | custom.css | 11 padding-right:8px; 16 padding-right:0px;
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D | fontawesome.min.css | 5 …right{float:right}.fa.fa-pull-left,.fab.fa-pull-left,.fal.fa-pull-left,.far.fa-pull-left,.fas.fa-p…
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/lvgl-3.7.0/docs/widgets/extra/ |
D | win.md | 28 …ext and two other buttons will result in a button on the left, a title, and 2 buttons on the right. 29 …e all the remaining space on the header. In other words: it pushes to the right all the buttons th…
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D | spinbox.md | 21 If an encoder is used as input device, the selected digit is shifted to the right by default whenev… 39 - `LV_KEY_LEFT/RIGHT` With *Keypad* move the cursor left/right. With *Encoder* decrement/increment …
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D | imgbtn.md | 7 You can set a left, right and center image, and the center image will be repeated to match the widt…
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D | tabview.md | 13 The tab buttons can be positioned on the top, bottom, left and right side of the Tab view.
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/lvgl-3.7.0/src/extra/libs/sjpg/ |
D | tjpgd.h | 41 uint16_t right; /* Right end */ member
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/lvgl-3.7.0/docs/others/ |
D | gridnav.md | 5 If the children are arranged into a grid-like layout then the up, down, left and right arrows move … 29 the focus goes to the object in the next/previous row (on left/right keys) or first/last row (on up…
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/lvgl-3.7.0/docs/widgets/core/ |
D | dropdown.md | 25 …er, shadow properties and width (for its own width) and right padding for the spacing on the right. 64 … the drop-down list is `LV_DIR_LEFT` the symbol will be shown on the left, otherwise on the right.
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D | textarea.md | 12 …ext related style properties including `text_align` to align the text to the left, right or center. 40 To delete from the right use `lv_textarea_del_char_forward(textarea)` 91 - `LV_EVENT_INSERT` Sent right before a character or text is inserted.
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D | switch.md | 12 - `LV_PART_KNOB` A rectangle (or circle) drawn at left or right side of the indicator. Also uses al…
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/lvgl-3.7.0/src/extra/libs/qrcode/ |
D | qrcodegen.c | 576 …for (int right = qrsize - 1; right >= 1; right -= 2) { // Index of right column in each column pa… in drawCodewords() local 577 if (right == 6) in drawCodewords() 578 right = 5; in drawCodewords() 581 int x = right - j; // Actual x coordinate in drawCodewords() 582 bool upward = ((right + 1) & 2) == 0; in drawCodewords()
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/lvgl-3.7.0/demos/music/ |
D | README.md | 22 - Mirror the bars to the right side of the circle
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/lvgl-3.7.0/src/extra/widgets/colorwheel/ |
D | lv_colorwheel.c | 342 lv_coord_t right = lv_obj_get_style_pad_right(obj, LV_PART_KNOB); in get_knob_area() local 348 knob_area.y1 = obj->coords.y1 + colorwheel->knob.pos.y - r - right; in get_knob_area() 370 lv_coord_t right = lv_obj_get_style_pad_right(obj, LV_PART_KNOB); in lv_colorwheel_event() local 374 lv_coord_t knob_pad = LV_MAX4(left, right, top, bottom) + 2; in lv_colorwheel_event()
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/lvgl-3.7.0/docs/porting/ |
D | indev.md | 22 - `LV_INDEV_TYPE_ENCODER` encoder with left/right turn and push options 81 4. Turn right 114 - `LV_KEY_RIGHT` will simulate turning encoder right
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/lvgl-3.7.0/docs/get-started/bindings/ |
D | micropython.md | 26 - Usually, GUI development requires multiple iterations to get things right. With C, each iteration… 45 Let's dive right into an example!
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/lvgl-3.7.0/docs/get-started/platforms/ |
D | espressif.md | 33 …cludes a `CMakeLists.txt` file that sets some configuration options so you can use LVGL right away.
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/lvgl-3.7.0/docs/ |
D | CODE_OF_CONDUCT.md | 29 Project maintainers have the right and responsibility to remove, edit, or reject comments, commits,…
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