Searched refs:res2 (Results 1 – 1 of 1) sorted by relevance
946 lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle() local959 res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, &p->end_line); in lv_draw_mask_angle()960 if(res2 == LV_DRAW_MASK_RES_TRANSP) { in lv_draw_mask_angle()963 if(res1 == res2) return res1; in lv_draw_mask_angle()988 lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle() local1001 …res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, (lv_draw_mask_line_param_t… in lv_draw_mask_angle()1002 if(res2 == LV_DRAW_MASK_RES_TRANSP) { in lv_draw_mask_angle()1005 if(res1 == res2) return res1; in lv_draw_mask_angle()1011 lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle() local1030 if(abs_y < p->cfg.vertex_p.y) res2 = LV_DRAW_MASK_RES_UNKNOWN; in lv_draw_mask_angle()[all …]