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Searched refs:remember_unknown_chunks (Results 1 – 2 of 2) sorted by relevance

/lvgl-3.7.0/src/extra/libs/png/
Dlodepng.h661 unsigned remember_unknown_chunks; member
Dlodepng.c4899 if(state->decoder.remember_unknown_chunks) { in decodeGeneric()
5001 state.decoder.remember_unknown_chunks = 0; in lodepng_decode_memory()
5044 settings->remember_unknown_chunks = 0; in lodepng_decoder_settings_init()