Searched refs:remember_unknown_chunks (Results 1 – 2 of 2) sorted by relevance
661 unsigned remember_unknown_chunks; member
4899 if(state->decoder.remember_unknown_chunks) { in decodeGeneric()5001 state.decoder.remember_unknown_chunks = 0; in lodepng_decode_memory()5044 settings->remember_unknown_chunks = 0; in lodepng_decoder_settings_init()