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Searched refs:refr_timer (Results 1 – 8 of 8) sorted by relevance

/lvgl-3.7.0/src/hal/
Dlv_hal_disp.c195 disp->refr_timer = lv_timer_create(_lv_disp_refr_timer, LV_DISP_DEF_REFR_PERIOD, disp); in lv_disp_drv_register()
196 LV_ASSERT_MALLOC(disp->refr_timer); in lv_disp_drv_register()
197 if(disp->refr_timer == NULL) { in lv_disp_drv_register()
240 … lv_timer_ready(disp->refr_timer); /*Be sure the screen will be refreshed immediately on start up*/ in lv_disp_drv_register()
322 if(disp->refr_timer) lv_timer_del(disp->refr_timer); in lv_disp_remove()
Dlv_hal_disp.h163 lv_timer_t * refr_timer; member
/lvgl-3.7.0/src/core/
Dlv_refr.c118 if(disp->refr_timer) _lv_disp_refr_timer(disp->refr_timer); in lv_refr_now()
124 if(d->refr_timer) _lv_disp_refr_timer(d->refr_timer); in lv_refr_now()
238 if(disp->refr_timer) lv_timer_resume(disp->refr_timer); in _lv_inv_area()
259 if(disp->refr_timer) lv_timer_resume(disp->refr_timer); in _lv_inv_area()
390 if(disp_refr->refr_timer) { in _lv_disp_refr_timer()
391 fps_limit = 1000 / disp_refr->refr_timer->period; in _lv_disp_refr_timer()
Dlv_disp.c467 return disp->refr_timer; in _lv_disp_get_refr_timer()
Dlv_obj_pos.c298 if(disp->refr_timer) lv_timer_resume(disp->refr_timer); in lv_obj_mark_layout_as_dirty()
Dlv_indev.c296 return indev->refr_timer; in lv_indev_get_read_timer()
/lvgl-3.7.0/demos/benchmark/
Dlv_demo_benchmark.c666 if(disp->refr_timer) { in benchmark_init()
667 disp_ori_timer_period = disp->refr_timer->period; in benchmark_init()
668 lv_timer_set_period(disp->refr_timer, 1); in benchmark_init()
1029 lv_timer_t * refr_timer = _lv_disp_get_refr_timer(disp); in next_scene_timer_cb() local
1030 if(refr_timer) { in next_scene_timer_cb()
1031 lv_timer_set_period(refr_timer, disp_ori_timer_period); in next_scene_timer_cb()
/lvgl-3.7.0/docs/porting/
Ddisplay.md220 lv_timer_del(disp->refr_timer);
221 disp->refr_timer = NULL;