Searched refs:ptr2 (Results 1 – 1 of 1) sorted by relevance
2026 const char* ptr2; in UnityStringArgumentMatches() local2039 ptr2 = ptr1; in UnityStringArgumentMatches()2043 ptr2++; in UnityStringArgumentMatches()2044 …if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','… in UnityStringArgumentMatches()2046 ptrf = &ptr2[1]; in UnityStringArgumentMatches()2048 } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ',')); in UnityStringArgumentMatches()2050 …while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] ==… in UnityStringArgumentMatches()2052 ptr2++; in UnityStringArgumentMatches()2077 ptr1 = ptr2; in UnityStringArgumentMatches()