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Searched refs:prev_state (Results 1 – 4 of 4) sorted by relevance

/lvgl-3.7.0/src/core/
Dlv_obj_style.h171 void _lv_obj_style_create_transition(struct _lv_obj_t * obj, lv_part_t part, lv_state_t prev_state,
Dlv_indev.c424 uint32_t prev_state = i->proc.types.keypad.last_state; in indev_keypad_proc() local
428 if(data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_RELEASED) { in indev_keypad_proc()
470 else if(!dis && data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_PRESSED) { in indev_keypad_proc()
517 … else if(!dis && data->state == LV_INDEV_STATE_RELEASED && prev_state == LV_INDEV_STATE_PRESSED) { in indev_keypad_proc()
778 static lv_indev_state_t prev_state = LV_INDEV_STATE_RELEASED; in indev_button_proc() local
779 if(prev_state != data->state) { in indev_button_proc()
Dlv_obj.c889 lv_state_t prev_state = obj->state; in lv_obj_set_state() local
892 _lv_style_state_cmp_t cmp_res = _lv_obj_style_state_compare(obj, prev_state, new_state); in lv_obj_set_state()
939 _lv_obj_style_create_transition(obj, part_act, prev_state, new_state, &ts[i]); in lv_obj_set_state()
Dlv_obj_style.c324 void _lv_obj_style_create_transition(lv_obj_t * obj, lv_part_t part, lv_state_t prev_state, lv_stat… in _lv_obj_style_create_transition() argument
331 obj->state = prev_state; in _lv_obj_style_create_transition()
338 obj->state = prev_state; in _lv_obj_style_create_transition()