Searched refs:prev_scr (Results 1 – 4 of 4) sorted by relevance
75 return disp->prev_scr; in lv_disp_get_scr_prev()248 if(d->prev_scr && d->del_prev) { in lv_scr_load_anim()249 lv_obj_del(d->prev_scr); in lv_scr_load_anim()250 d->prev_scr = NULL; in lv_scr_load_anim()497 d->prev_scr = lv_scr_act(); in scr_load_anim_start()523 lv_event_send(d->prev_scr, LV_EVENT_SCREEN_UNLOADED, NULL); in scr_anim_ready()525 if(d->prev_scr && d->del_prev) lv_obj_del(d->prev_scr); in scr_anim_ready()526 d->prev_scr = NULL; in scr_anim_ready()
309 if(disp_refr->prev_scr) lv_obj_update_layout(disp_refr->prev_scr); in _lv_disp_refr_timer()731 if(disp_refr->prev_scr) { in refr_area_part()732 top_prev_scr = lv_refr_get_top_obj(draw_ctx->buf_area, disp_refr->prev_scr); in refr_area_part()776 if(disp_refr->prev_scr) { in refr_area_part()777 if(top_prev_scr == NULL) top_prev_scr = disp_refr->prev_scr; in refr_area_part()783 if(disp_refr->prev_scr) { in refr_area_part()784 if(top_prev_scr == NULL) top_prev_scr = disp_refr->prev_scr; in refr_area_part()
79 … indev_act->driver->disp->prev_scr != NULL) return; /*Input disabled or screen animation active*/ in lv_indev_read_timer_cb()
171 struct _lv_obj_t * prev_scr; /**< Previous screen. Used during screen animations*/ member