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Searched refs:playback_now (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/src/misc/
Dlv_anim.c124 if(a->playback_now == 0) in lv_anim_get_playtime()
420 if(a->playback_now == 0 && a->repeat_cnt > 0 && a->repeat_cnt != LV_ANIM_REPEAT_INFINITE) { in anim_ready_handler()
427 if(a->repeat_cnt == 0 && (a->playback_time == 0 || a->playback_now == 1)) { in anim_ready_handler()
446 if(a->playback_now == 0) a->act_time = -(int32_t)(a->playback_delay); in anim_ready_handler()
449 a->playback_now = a->playback_now == 0 ? 1 : 0; in anim_ready_handler()
Dlv_anim.h96 uint8_t playback_now : 1; /**< Play back is in progress*/ member
/lvgl-3.7.0/src/widgets/
Dlv_label.c957 bool playback_now = false; in lv_label_refr_text() local
960 playback_now = anim_cur->playback_now; in lv_label_refr_text()
965 if(playback_now) { in lv_label_refr_text()
966 a.playback_now = 1; in lv_label_refr_text()
992 bool playback_now = false; in lv_label_refr_text() local
995 playback_now = anim_cur->playback_now; in lv_label_refr_text()
1000 if(playback_now) { in lv_label_refr_text()
1001 a.playback_now = 1; in lv_label_refr_text()