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/lvgl-3.7.0/tests/unity/
Dunity.c81 static void UnityPrintChar(const char* pch) in UnityPrintChar() argument
84 if ((*pch <= 126) && (*pch >= 32)) in UnityPrintChar()
86 UNITY_OUTPUT_CHAR(*pch); in UnityPrintChar()
89 else if (*pch == 13) in UnityPrintChar()
95 else if (*pch == 10) in UnityPrintChar()
105 UnityPrintNumberHex((UNITY_UINT)*pch, 2); in UnityPrintChar()
114 const char* pch = string; in UnityPrintAnsiEscapeString() local
117 while (*pch && (*pch != 'm')) in UnityPrintAnsiEscapeString()
119 UNITY_OUTPUT_CHAR(*pch); in UnityPrintAnsiEscapeString()
120 pch++; in UnityPrintAnsiEscapeString()
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