Searched refs:pch (Results 1 – 1 of 1) sorted by relevance
81 static void UnityPrintChar(const char* pch) in UnityPrintChar() argument84 if ((*pch <= 126) && (*pch >= 32)) in UnityPrintChar()86 UNITY_OUTPUT_CHAR(*pch); in UnityPrintChar()89 else if (*pch == 13) in UnityPrintChar()95 else if (*pch == 10) in UnityPrintChar()105 UnityPrintNumberHex((UNITY_UINT)*pch, 2); in UnityPrintChar()114 const char* pch = string; in UnityPrintAnsiEscapeString() local117 while (*pch && (*pch != 'm')) in UnityPrintAnsiEscapeString()119 UNITY_OUTPUT_CHAR(*pch); in UnityPrintAnsiEscapeString()120 pch++; in UnityPrintAnsiEscapeString()[all …]