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Searched refs:num_elements (Results 1 – 3 of 3) sorted by relevance

/lvgl-3.7.0/tests/unity/
Dunity.h271 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta)… argument
272 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta)… argument
273 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta)… argument
274 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta)… argument
275 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta)… argument
276 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta)… argument
277 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta)… argument
278 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta)… argument
279 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta)… argument
280 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta)… argument
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Dunity_internals.h567 const UNITY_UINT32 num_elements,
592 const UNITY_UINT32 num_elements,
600 const UNITY_UINT32 num_elements,
615 const UNITY_UINT32 num_elements,
640 const UNITY_UINT32 num_elements,
660 const UNITY_UINT32 num_elements,
874num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTER… argument
875num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERN… argument
876num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNA… argument
877num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNA… argument
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Dunity.c778 const UNITY_UINT32 num_elements, in UnityAssertEqualIntArray() argument
784 UNITY_UINT32 elements = num_elements; in UnityAssertEqualIntArray()
790 if (num_elements == 0) in UnityAssertEqualIntArray()
852 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualIntArray()
908 const UNITY_UINT32 num_elements, in UnityAssertEqualFloatArray() argument
913 UNITY_UINT32 elements = num_elements; in UnityAssertEqualFloatArray()
940 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualFloatArray()
1049 const UNITY_UINT32 num_elements, in UnityAssertEqualDoubleArray() argument
1054 UNITY_UINT32 elements = num_elements; in UnityAssertEqualDoubleArray()
1081 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualDoubleArray()
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