Searched refs:num_elements (Results 1 – 3 of 3) sorted by relevance
/lvgl-3.7.0/tests/unity/ |
D | unity.h | 271 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT_ARRAY_WITHIN((delta)… argument 272 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT8_ARRAY_WITHIN((delta)… argument 273 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT16_ARRAY_WITHIN((delta)… argument 274 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT32_ARRAY_WITHIN((delta)… argument 275 … expected, actual, num_elements) UNITY_TEST_ASSERT_INT64_ARRAY_WITHIN((delta)… argument 276 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT_ARRAY_WITHIN((delta)… argument 277 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT8_ARRAY_WITHIN((delta)… argument 278 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT16_ARRAY_WITHIN((delta)… argument 279 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT32_ARRAY_WITHIN((delta)… argument 280 … expected, actual, num_elements) UNITY_TEST_ASSERT_UINT64_ARRAY_WITHIN((delta)… argument [all …]
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D | unity_internals.h | 567 const UNITY_UINT32 num_elements, 592 const UNITY_UINT32 num_elements, 600 const UNITY_UINT32 num_elements, 615 const UNITY_UINT32 num_elements, 640 const UNITY_UINT32 num_elements, 660 const UNITY_UINT32 num_elements, 874 …num_elements, line, message) UnityAssertNumbersArrayWithin( (delta), (UNITY_INTER… argument 875 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT8 )(delta), (UNITY_INTERN… argument 876 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT16)(delta), (UNITY_INTERNA… argument 877 …num_elements, line, message) UnityAssertNumbersArrayWithin((UNITY_UINT32)(delta), (UNITY_INTERNA… argument [all …]
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D | unity.c | 778 const UNITY_UINT32 num_elements, in UnityAssertEqualIntArray() argument 784 UNITY_UINT32 elements = num_elements; in UnityAssertEqualIntArray() 790 if (num_elements == 0) in UnityAssertEqualIntArray() 852 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualIntArray() 908 const UNITY_UINT32 num_elements, in UnityAssertEqualFloatArray() argument 913 UNITY_UINT32 elements = num_elements; in UnityAssertEqualFloatArray() 940 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualFloatArray() 1049 const UNITY_UINT32 num_elements, in UnityAssertEqualDoubleArray() argument 1054 UNITY_UINT32 elements = num_elements; in UnityAssertEqualDoubleArray() 1081 UnityPrintNumberUnsigned(num_elements - elements - 1); in UnityAssertEqualDoubleArray() [all …]
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