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Searched refs:num_channels (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/extra/libs/png/
Dlodepng.c3334 unsigned num_channels = 4; in getPixelColorsRGBA8() local
3338 for(i = 0; i != numpixels; ++i, buffer += num_channels) { in getPixelColorsRGBA8()
3343 buffer -= numpixels * num_channels; in getPixelColorsRGBA8()
3344 for(i = 0; i != numpixels; ++i, buffer += num_channels) { in getPixelColorsRGBA8()
3349 for(i = 0; i != numpixels; ++i, buffer += num_channels) { in getPixelColorsRGBA8()
3356 for(i = 0; i != numpixels; ++i, buffer += num_channels) { in getPixelColorsRGBA8()
3364 for(i = 0; i != numpixels; ++i, buffer += num_channels) { in getPixelColorsRGBA8()
3369 buffer -= numpixels * num_channels; in getPixelColorsRGBA8()
3370 for(i = 0; i != numpixels; ++i, buffer += num_channels) { in getPixelColorsRGBA8()
3375 for(i = 0; i != numpixels; ++i, buffer += num_channels) { in getPixelColorsRGBA8()
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