Searched refs:nibbles (Results 1 – 1 of 1) sorted by relevance
279 char nibbles = nibbles_to_print; in UnityPrintNumberHex() local281 if ((unsigned)nibbles > UNITY_MAX_NIBBLES) in UnityPrintNumberHex()283 nibbles = UNITY_MAX_NIBBLES; in UnityPrintNumberHex()286 while (nibbles > 0) in UnityPrintNumberHex()288 nibbles--; in UnityPrintNumberHex()289 nibble = (int)(number >> (nibbles * 4)) & 0x0F; in UnityPrintNumberHex()