Searched refs:ms (Results 1 – 13 of 13) sorted by relevance
23 lv_timer_handler_run_in_period(5); /* run lv_timer_handler() every 5ms */32 lv_timer_handler_run_in_period(5); /* run lv_timer_handler() every 5ms */33 my_delay_ms(5); /* delay 5ms to avoid unnecessary polling */
26 thread_sleep(10); /* sleep for 10 ms */
181 printf("%d px refreshed in %d ms\n", time, ms);
78 static inline uint32_t LV_ATTRIBUTE_TIMER_HANDLER lv_timer_handler_run_in_period(uint32_t ms) in lv_timer_handler_run_in_period() argument83 if((curr_tick - last_tick) >= (ms)) { in lv_timer_handler_run_in_period()
130 void lv_test_indev_wait(uint32_t ms) in lv_test_indev_wait() argument133 while(lv_tick_elaps(t) < ms) { in lv_test_indev_wait()
42 void lv_test_indev_wait(uint32_t ms);
33 /*Length of the animation [ms]*/42 /*Time to wait before starting the animation [ms]*/57 /*When ready, play the animation backward with this duration. Default is 0 (disabled) [ms]*/60 /*Delay before playback. Default is 0 (disabled) [ms]*/66 /*Delay before repeat. Default is 0 (disabled) [ms]*/
258 …xample, on pressing a button its background color can be animated to the pressed color over 300 ms.266 …or example, setting a 500 ms transition time in the default state means that when the object goes …267 Setting a 100 ms transition time in the pressed state causes a 100 ms transition when going to the …
74 …_REPEAT` Called after `long_press_time` in every `long_press_repeat_time` ms. Not called if scro…
92 /*Default transition time in [ms]*/122 …e LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
30 E.g. if some simple rectangles are drawn in 5 ms, the benchmark will tell it's 200 FPS.34 By default, only the changed areas are refreshed. It means if only a few pixels are changed in 1 ms…
104 int "Default display refresh period (ms)."110 int "Input device read period [ms]."805 int "Text area def. pwd show time [ms]."894 int "Default transition time in [ms]"
5 …ms-filter:"progid:DXImageTransform.Microsoft.BasicImage(rotation=1)";transform:rotate(90deg)}.fa-r…