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Searched refs:max_v_div (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_rect.c1014 uint32_t max_v_div = (LV_OPA_COVER << SHADOW_UPSCALE_SHIFT) / sw; in shadow_draw_corner_buf() local
1017 else if(sh_buf[i] == LV_OPA_COVER) sh_buf[i] = max_v_div; in shadow_draw_corner_buf()
1069 uint32_t max_v_div = max_v / sw; in shadow_blur_corner() local
1072 else if(sh_ups_buf[i] == max_v) sh_ups_buf[i] = max_v_div; in shadow_blur_corner()