Searched refs:mask_tile (Results 1 – 1 of 1) sorted by relevance
260 static arm_2d_tile_t mask_tile; \291 &mask_tile, \293 mask_tile.tInfo.bDerivedResource = true; \423 const arm_2d_tile_t * mask_tile);429 arm_2d_tile_t * mask_tile);536 (NULL == mask) ? NULL : &mask_tile); in lv_draw_arm2d_blend()544 (NULL == mask) ? NULL : &mask_tile); in lv_draw_arm2d_blend()557 const arm_2d_tile_t * mask_tile) in lv_draw_arm2d_fill_colour() argument561 if(NULL == mask_tile) { in lv_draw_arm2d_fill_colour()585 mask_tile, in lv_draw_arm2d_fill_colour()[all …]