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Searched refs:mask_ids_count (Results 1 – 1 of 1) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_arc.c73 int16_t mask_ids[3] = {LV_MASK_ID_INV, LV_MASK_ID_INV, LV_MASK_ID_INV}, mask_ids_count = 1; in lv_draw_sdl_draw_arc() local
84 mask_ids_count++; in lv_draw_sdl_draw_arc()
91 mask_ids_count++; in lv_draw_sdl_draw_arc()
95 if(mask_ids_count == 3 && dsc->rounded) { in lv_draw_sdl_draw_arc()
110 …dump_masks(texture, &draw_area, mask_ids, mask_ids_count, cap_ids[0] != LV_MASK_ID_INV ? cap_ids :… in lv_draw_sdl_draw_arc()
115 if(mask_ids_count > 1) { in lv_draw_sdl_draw_arc()
120 if(mask_ids_count > 2) { in lv_draw_sdl_draw_arc()