Searched refs:mask_id (Results 1 – 5 of 5) sorted by relevance
/lvgl-3.7.0/examples/widgets/label/ |
D | lv_example_label_4.c | 10 static int16_t mask_id; in add_mask_event_cb() local 20 mask_id = lv_draw_mask_add(&m, NULL); in add_mask_event_cb() 25 lv_draw_mask_remove_id(mask_id); in add_mask_event_cb()
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/lvgl-3.7.0/src/draw/sdl/ |
D | lv_draw_sdl_line.c | 141 int16_t mask_id = lv_draw_mask_add(¶m, NULL); in line_texture_create() local 142 …xture * round_texture = lv_draw_sdl_mask_dump_texture(sdl_ctx->renderer, &round_area, &mask_id, 1); in line_texture_create() 143 lv_draw_mask_remove_id(mask_id); in line_texture_create()
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D | lv_draw_sdl_polygon.c | 77 int16_t mask_id = lv_draw_mask_add(&polygon_param, NULL); in lv_draw_sdl_polygon() local 86 lv_draw_mask_remove_id(mask_id); in lv_draw_sdl_polygon()
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D | lv_draw_sdl_rect.c | 187 int16_t mask_id = lv_draw_mask_add(&mask_rout_param, NULL); in lv_draw_sdl_rect_bg_frag_obtain() local 188 texture = lv_draw_sdl_mask_dump_texture(ctx->renderer, &coords_frag, &mask_id, 1); in lv_draw_sdl_rect_bg_frag_obtain() 190 lv_draw_mask_remove_id(mask_id); in lv_draw_sdl_rect_bg_frag_obtain() 212 int16_t mask_id = lv_draw_mask_add(&mask_rout_param, NULL); in lv_draw_sdl_rect_grad_frag_obtain() local 213 SDL_Texture * mask = lv_draw_sdl_mask_dump_texture(ctx->renderer, &coords, &mask_id, 1); in lv_draw_sdl_rect_grad_frag_obtain() 216 lv_draw_mask_remove_id(mask_id); in lv_draw_sdl_rect_grad_frag_obtain() 672 int16_t mask_id = lv_draw_mask_add(&mask_rout_param, NULL); in draw_shadow() local 673 lv_opa_t * mask_buf = lv_draw_sdl_mask_dump_opa(&mask_area_blurred, &mask_id, 1); in draw_shadow() 679 lv_draw_mask_remove_id(mask_id); in draw_shadow()
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/lvgl-3.7.0/docs/overview/ |
D | drawing.md | 90 2. Add the mask parameter to the draw engine with `int16_t mask_id = lv_draw_mask_add(¶m, ptr)`… 92 4. Remove the mask from the draw engine with `lv_draw_mask_remove_id(mask_id)` or `lv_draw_mask_rem…
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