Searched refs:mask_frag (Results 1 – 1 of 1) sorted by relevance
405 SDL_Texture * mask_frag = lv_draw_sdl_rect_bg_frag_obtain(ctx, radius, &mask_frag_in_cache); in img_rounded_frag_obtain() local423 lv_draw_sdl_rect_bg_frag_draw_corners(ctx, mask_frag, radius, &frag_coords, NULL, false); in img_rounded_frag_obtain()479 SDL_DestroyTexture(mask_frag); in img_rounded_frag_obtain()