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Searched refs:lv_obj_get_screen (Results 1 – 5 of 5) sorted by relevance

/lvgl-3.7.0/src/core/
Dlv_obj_tree.h110 struct _lv_obj_t * lv_obj_get_screen(const struct _lv_obj_t * obj);
Dlv_obj_tree.c249 lv_obj_t * lv_obj_get_screen(const lv_obj_t * obj) in lv_obj_get_screen() function
271 else scr = lv_obj_get_screen(obj); /*get the screen of `obj`*/ in lv_obj_get_disp()
Dlv_obj_pos.c293 lv_obj_t * scr = lv_obj_get_screen(obj); in lv_obj_mark_layout_as_dirty()
310 lv_obj_t * scr = lv_obj_get_screen(obj); in lv_obj_update_layout()
870 lv_obj_t * obj_scr = lv_obj_get_screen(obj); in lv_obj_area_is_visible()
/lvgl-3.7.0/src/widgets/
Dlv_dropdown.c460 lv_obj_set_parent(dropdown->list, lv_obj_get_screen(dropdown_obj)); in lv_dropdown_open()
607 dropdown->list = lv_dropdown_list_create(lv_obj_get_screen(obj)); in lv_dropdown_constructor()
/lvgl-3.7.0/docs/widgets/
Dobj.md80 To get an object's screen use the `lv_obj_get_screen(obj)` function.