Searched refs:lv_draw_sdl_rect_bg_frag_obtain (Results 1 – 3 of 3) sorted by relevance
66 SDL_Texture * lv_draw_sdl_rect_bg_frag_obtain(lv_draw_sdl_ctx_t * ctx, lv_coord_t radius, bool * in…
405 SDL_Texture * mask_frag = lv_draw_sdl_rect_bg_frag_obtain(ctx, radius, &mask_frag_in_cache); in img_rounded_frag_obtain()
178 SDL_Texture * lv_draw_sdl_rect_bg_frag_obtain(lv_draw_sdl_ctx_t * ctx, lv_coord_t radius, bool * in… in lv_draw_sdl_rect_bg_frag_obtain() function400 SDL_Texture * texture = lv_draw_sdl_rect_bg_frag_obtain(ctx, real_radius, &texture_in_cache); in draw_bg_color()